SWISH!
THE WINNING PLAY
Task List (Multiple Services) 8/10
Read full case study →Research · Personas · Testing · Iteration · Final Design
Problem
Users must re-insert their card and repeat the whole flow for every task.
Re-insert & repeatFour Plays. One Problem.
Every idea had a reason. Every score tells a story. Pick a play to discover more.
01 Reminder of the next task
After completing a transaction, users can continue with another service or finish the session and eject their card.
This could be a potential approach, but users would still need to repeat some steps for each transaction.
Explore all four, then reach the winning play.
02 Smart Suggestions
Suggest a previously used service based on the user's transaction history.
This solution relies heavily on the user's history data, so I decided to discard it.
Explore all four, then reach the winning play.
03 Task List (Multiple Services)
Let users select multiple services in a single flow instead of repeating the same steps for each task.
Why It Works
✓ Saves time
✓ Reduces friction
✓ Feels simple and smooth
Explore all four, then reach the winning play.
04 Phone Based Reminder
Use phone notifications to remind users about their ATM tasks.
This definitely wouldn't work. What if users forget to set reminders? That's a big no.
Explore all four, then reach the winning play.